InventoryRPGLockpickAction.parent
public InteractableRPGObject parent { get; }Description#
Gets the parent Interactable RPG Object
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(InventoryRPGLockpickAction target) { InteractableRPGObject result = target.parent; } }