GDTKItemStatSource.AddContributingStat
Declaration#
public void AddContributingStat(GDTKItemStat stat)Parameters#
| Name | Description |
|---|---|
| stat | Stat to add to contribution list |
Description#
Add an external contributing stat
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(GDTKItemStatSource target, GDTKItemStat other) { target.AddContributingStat(other); }
}Declaration#
public void AddContributingStat(GDTKStatProxy stat)Parameters#
| Name | Description |
|---|---|
| stat | Stat to add to contribution list |
Description#
Add an external contributing stat
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void ExampleMethod(GDTKItemStatSource target, GDTKItemStatSource other) { target.AddContributingStat(other.GetStat(other.statIds[0])); }
}