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GDTKItemStatSource.GetValue

Declaration#

public Double GetValue(string value)

Parameters#

NameDescription
valueExpression to parse

Description#

Get the value of an expression

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKItemStatSource target, string other)    {        float result = target.GetValue(other + " + 2");    }
}