GDTKItemStatSource.CopyValues
Declaration#
public void CopyValues(GDTKItemStatSource source)Parameters#
| Name | Description |
|---|---|
| source | Object to copy data from |
Description#
Copy stats from another object to this one
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItemStatSource target, GDTKItemStatSource other) { target.CopyValues(other); }
}