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GDTKItemStatSource.Initialize

Declaration#

public void Initialize(Inventory inventory)

Parameters#

NameDescription
inventoryInventory associated with stat source

Description#

Initialize the object

Usage#

Example
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
    public void Example(GDTKItemStatSource target, Inventory other)    {        // Perform standard initialization        target.Initialize(other);    }
}