GDTKStat.Initialize
Declaration#
public void Initialize(StatSource owner)Parameters#
| Name | Description |
|---|---|
| owner | Owner of this object |
Description#
Initialize this object
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStat target, BasicStats owner) { target.Initialize(owner.source); }
}