GDTKStat.RemoveModifierFromSource
Declaration#
public void RemoveModifierFromSource(IUniquelyIdentifiable source)Parameters#
| Name | Description |
|---|---|
| source | Source associated with Stat Modifiers to remove |
Description#
Remove all Stat Modifiers from a specific source
Usage#
Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStat target, IUniquelyIdentifiable other) { target.RemoveModifierFromSource(other); }
}