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GDTKStat.RemoveModifierFromSource

Declaration#

public void RemoveModifierFromSource(IUniquelyIdentifiable source)

Parameters#

NameDescription
sourceSource associated with Stat Modifiers to remove

Description#

Remove all Stat Modifiers from a specific source

Usage#

Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKStat target, IUniquelyIdentifiable other)    {        target.RemoveModifierFromSource(other);    }
}