SaveSystem.LoadScene
Declaration#
public static void LoadScene(string sceneName)Parameters#
| Name | Description |
|---|---|
| sceneName | Name of scene to load |
Description#
Load a scene
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void ExampleMethod() { // Save system can load scenes for you SaveSystem.LoadScene("mainMenu"); }
}