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SaveSystem.LoadSection

Declaration#

public static void LoadSection(string section)

Parameters#

NameDescription
sectionSection to load

Description#

Load a section from current file

Usage#

Example
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
    public void ExampleMethod()    {        // You can load a sections from the save file individually        // If you have large save files this will help load faster and decrease memory usage        SaveSystem.LoadSection("demoSection");    }
}

Declaration#

public static void LoadSection(string section, Action onComplete)

Parameters#

NameDescription
sectionSection to load
onCompleteAction to invoke when load is complete

Description#

Load a section from current file

Usage#

Example
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
    public void ExampleMethod()    {        // You can load a sections from the save file individually        // If you have large save files this will help load faster and decrease memory usage        // You can invoke an action when loading is complete        SaveSystem.LoadSection("demoSection", SectionLoaded);    }
    private void SectionLoaded()    {        Debug.Log("SaveSystem: Request section is loaded");    }
}