DataSection.Clear
Declaration#
public virtual void Clear()Description#
Clear all data from section
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void ExampleMethod() { // You can create your own DataSections to work with DataSection target = new DataSection();
// Values in a custom DataFile are never saved/loaded by the system // They can be saved/loaded manually target.SetVector3("vector3", new Vector3(1.2f, 3.4f, 5.6f)); target.SetString("string", gameObject.name);
// You can clear all values target.Clear(); }
}