GDTKStatModifier.DataSave
Declaration#
public virtual void DataSave(Stream stream)Parameters#
| Name | Description |
|---|---|
| stream | Stream to use |
Description#
Save data to a stream
Usage#
Example
using NullSave.GDTK.Stats;using System.IO;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStatModifier target, FileStream stream) { target.DataSave(stream); }
}