GDTKStatModifier.GetStat
Declaration#
public GDTKStat GetStat()Description#
Get the stat this modifier is applied to
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStatModifier target) { GDTKStat result = target.GetStat(); }
}