GDTKStatModifier.Activate
Declaration#
public void Activate(GDTKStat owner)Parameters#
| Name | Description |
|---|---|
| owner | Owner of this object |
Description#
Activate the object
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStatModifier target, GDTKStat owner) { target.Activate(owner); }
}