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StatModifierPlugin.Initialize

Declaration#

public virtual void Initialize(Inventory host, GDTKItem item)

Parameters#

NameDescription
hostInventory host
itemRelated item

Description#

Initialize the plugin

Usage#

Example
using NullSave.GDTK.Inventory;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(StatModifierPlugin target, Inventory host, GDTKItem item)    {        target.Initialize(host, item);    }
}