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StatModifierPlugin.OnItemDropped

Declaration#

public virtual bool OnItemDropped(GDTKItem droppedItem)

Parameters#

NameDescription
droppedItemItem being dropped

Description#

Method called when another item is dropped onto this one (return true if event handled)

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
    public void ExampleMethod(StatModifierPlugin target, GDTKItem other)    {        bool result = target.OnItemDropped(other);    }
}