InterfaceManager.IsBlockedByModal
#
Declarationpublic static bool IsBlockedByModal(GameObject obj)
#
ParametersName | Description |
---|---|
obj | GameObject to check |
#
DescriptionCheck if a GameObject is blocked by a modal
#
UsageExample
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod() { bool result = InterfaceManager.IsBlockedByModal(gameObject); }
}