InterfaceManager.SetActiveModal
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Declarationpublic static void SetActiveModal(GameObject obj)
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ParametersName | Description |
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obj | GameObject to set |
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DescriptionSets a GameObject as an active modal
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UsageExample
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod() { InterfaceManager.SetActiveModal(gameObject); }
}