InterfaceManager.RemoveInteractorUI
Declaration#
public static void RemoveInteractorUI(string id)Parameters#
| Name | Description |
|---|---|
| id | Id to remove |
Description#
Remove an Interactor UI by id
Usage#
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(string target) { InterfaceManager.RemoveInteractorUI(target); }
}Declaration#
public static void RemoveInteractorUI(InteractorUI ui)Parameters#
| Name | Description |
|---|---|
| ui | Interactor to remove |
Description#
Remove an Interactor UI by reference
Usage#
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(InteractorUI target) { InterfaceManager.RemoveInteractorUI(target); }
}