InterfaceManager.RemoveInteractorUI
#
Declarationpublic static void RemoveInteractorUI(string id)
#
ParametersName | Description |
---|---|
id | Id to remove |
#
DescriptionRemove an Interactor UI by id
#
Usageusing NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(string target) { InterfaceManager.RemoveInteractorUI(target); }
}
#
Declarationpublic static void RemoveInteractorUI(InteractorUI ui)
#
ParametersName | Description |
---|---|
ui | Interactor to remove |
#
DescriptionRemove an Interactor UI by reference
#
Usageusing NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(InteractorUI target) { InterfaceManager.RemoveInteractorUI(target); }
}