EquipSlotClient.holsterSlot
public HolsterSlotClient holsterSlot { get; }Description#
Gets the HolsterSlotClient associated with the current equipped weapon
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(EquipSlotClient target) { HolsterSlotClient result = target.holsterSlot; } }