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EquipSlotClient.holsterSlot

public HolsterSlotClient holsterSlot { get; }

Description#

Gets the HolsterSlotClient associated with the current equipped weapon

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(EquipSlotClient target)    {        HolsterSlotClient result = target.holsterSlot;    }   }