EquipSlotClient.waitingItem
public GDTKItem waitingItem { get; }Description#
Gets the item waiting to be equipped
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(EquipSlotClient target) { GDTKItem result = target.waitingItem; } }