StatSource.GetStat
Declaration#
public virtual GDTKStat GetStat(string statId)Parameters#
| Name | Description |
|---|---|
| statId | Id of the stat |
Description#
Get a stat
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatSource source) { GDTKStat stat = source.GetStat("HP"); stat.value += 2; }
}