StatSource.Initialize
Declaration#
public void Initialize(bool reset)Parameters#
| Name | Description |
|---|---|
| reset | Reset initialized stats |
Description#
Initialize this object
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatSource target, string filename) { target.Initialize(false); }
}Declaration#
public void Initialize(List<GDTKStat> overrideStats)Parameters#
| Name | Description |
|---|---|
| overrideStats | List of stats to use instead of those already present |
Description#
Initialize this object
Usage#
Example
using NullSave.GDTK.Stats;using System.Linq;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatSource target, BasicStats other) { target.Initialize(other.stats.Select(_ => _.Value).ToList()); }}