StatSource.LoadData
Declaration#
public void LoadData(List<GDTKStat> stats)Parameters#
| Name | Description |
|---|---|
| stats | List of stats to initialize |
Description#
Load a list of stats
Usage#
Example
using NullSave.GDTK.Stats;using NullSave.GDTK.Stats.Data;using System.IO;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(StatSource target, string filename) { using (FileStream stream = new FileStream(filename, FileMode.Open, FileAccess.Read)) { target.LoadData(new BasicStatsData(stream).stats); } }}