StatSource.RegisterSource
Declaration#
public virtual void RegisterSource(IUniquelyIdentifiable source)Parameters#
| Name | Description |
|---|---|
| source | Source to register |
Description#
Register a source
Usage#
Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour, IUniquelyIdentifiable{ public string instanceId { get { return "exampleInstance"; } }
public void ExampleMethod(StatSource source) { source.RegisterSource(this); }
}