Inventory.items
public IReadOnlyList<GDTKItem> items { get; }Description#
Gets a list of all items in the container
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Inventory target) { System.Collections.Generic.IReadOnlyList<GDTKItem> result = target.items; } }