Inventory.statIds
public IReadOnlyList<string> statIds { get; }Description#
List of all Stat Ids
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Inventory target) { System.Collections.Generic.IReadOnlyList<string> result = target.statIds; } }