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Part 13: Races

"Figure 1"

Races help define what type of creature a character is and abilities granted by their heritage. A character may only belong to 1 race at a time.

Parent Race Id - Each Race can be a child of another. You may select the id of another Race here to set that as the parent. Playable - Determines if a Race can be used by a player. If not it is considered reserved for NPCs. Unlock tells the system when this Race is available to be selected.

Unlock TypeDescription
ImmediatelyAlways unlocked, no conditions.
At Character LevelBecomes available once the character reaches a specified level.
At Class LevelBecomes available once the character reaches a specific level in a certain class.
By ExpressionUnlocks only when a set expression such as strength >= 12 is true.

Traits#

"Figure 2"

A Trait can be added by several objects in the database. These items have their own display information and unlocking behavior.

Unlock#

Unlock tells the system when this Trait is actually effective. Even if a character has a specific Trait they do not gain the benefits of it until the Unlock condition is met.

Unlock TypeDescription
ImmediatelyAlways unlocked, no conditions.
At Character LevelBecomes available once the character reaches a specified level.
At Class LevelBecomes available once the character reaches a specific level in a certain class.
By ExpressionUnlocks only when a set expression such as strength >= 12 is true.

Add-On Plugins#

This plugin based system allows you to add items to the character. You can add as many Add-Ons as you wish. These items will only be added once the Trait becomes unlocked.

Stat Modifiers#

This list allows you to add Stat Modifiers to the character.
These items will only be added once the Trait becomes unlocked.