PlayerCharacterStats.background
public GDTKBackground background { get; set; }Description#
Gets/Sets the Bacground for the object
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(PlayerCharacterStats source) { GDTKBackground background = source.database.backgrounds[0]; if(source.background != background) { source.background = background; } }
}