Merchant.AutoConvertFunds
Declaration#
public virtual void AutoConvertFunds(bool raiseEvents)Parameters#
| Name | Description |
|---|---|
| raiseEvents | Raise associated event(s) |
Description#
Automaticaly convert non-preimum funds to use the lowest possible count
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(Merchant target) { target.AutoConvertFunds(true); }
}