Merchant.Initialize
#
Declarationpublic virtual void Initialize(bool reset)
#
ParametersName | Description |
---|---|
reset | Completely reset system and subscriptions |
#
DescriptionInitialize the object
#
Usageusing NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Merchant target) { target.Initialize(false); }}