Merchant.ItemTotalCount
Declaration#
public virtual Int32 ItemTotalCount(string itemId)Parameters#
| Name | Description |
|---|---|
| itemId | Id to get |
Description#
Get the total count of an item in inventory
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Merchant target, string other) { int result = target.ItemTotalCount(other); }}Declaration#
public virtual Int32 ItemTotalCount(string itemId, float minCondition, Int32 minRarity)Parameters#
| Name | Description |
|---|---|
| itemId | Id to get |
| minCondition | Minimum condition of item |
| minRarity | Minimum rarity of item |
Description#
Total count of an item with minimum condition & rarity
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Merchant target) { int result = target.ItemTotalCount(InventoryDatabase.instance.items[0].info.id, 0, 0); }
}