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Merchant.AvailableStock

Declaration#

public Int32 AvailableStock(GDTKItem item)

Parameters#

NameDescription
itemItem to check

Description#

Get the number of an item available in stock

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(Merchant target)    {        int result = target.AvailableStock(InventoryDatabase.instance.items[0]);    }
}