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Merchant.IsTrue

Declaration#

public virtual bool IsTrue(string expression)

Parameters#

NameDescription
expressionExpression to evaluate

Description#

Check if an expression is true

Usage#

Example
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{    public void ExampleMethod(Merchant target)    {        target.IsTrue("1 > 2");    }}