Merchant.GetStatValue
Declaration#
public float GetStatValue(string id)Parameters#
| Name | Description |
|---|---|
| id | Id of the stat to get |
Description#
Get the value of a stat
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(Merchant target, string id) { float result = target.GetStatValue(id); }
}