PlayerCharacterStats.AddClass
Declaration#
public virtual GDTKClass AddClass(string id, IUniquelyIdentifiable source)Parameters#
| Name | Description |
|---|---|
| id | Id of class to add |
| source | Source associated with request |
Description#
Adds a Class to the object. If that Class already exists its level is increased by 1.
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(PlayerCharacterStats source) { string id = source.database.classes[0].info.id; source.AddClass(id); // Adding a second time increases the class' level source.AddClass(id); }
}