PlayerCharacterStats.RemoveTraitsFromSource
Declaration#
public virtual void RemoveTraitsFromSource(IUniquelyIdentifiable source)Parameters#
| Name | Description |
|---|---|
| source | Source associated with request |
Description#
Remove all Traits from a specific source
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(PlayerCharacterStats source) { GDTKTrait trait = source.traits[0]; source.RemoveTraitsFromSource(trait.source); }
}