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PlayerCharacterStats.RemoveTraitsFromSource

Declaration#

public virtual void RemoveTraitsFromSource(IUniquelyIdentifiable source)

Parameters#

NameDescription
sourceSource associated with request

Description#

Remove all Traits from a specific source

Usage#

Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(PlayerCharacterStats source)    {        GDTKTrait trait = source.traits[0];        source.RemoveTraitsFromSource(trait.source);    }
}