PlayerCharacterStats.GetStat
Declaration#
public virtual GDTKStat GetStat(string statId)Parameters#
| Name | Description |
|---|---|
| statId | Id of the Stat to find |
Description#
Get a Stat by id.
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(PlayerCharacterStats source) { GDTKStat stat = source.GetStat("HP"); stat.value += 2; }
}