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PlayerCharacterStats.RemoveLanguage

Declaration#

public virtual bool RemoveLanguage(string id)

Parameters#

NameDescription
idId of language to remove

Description#

Removes a language by id

Usage#

Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(PlayerCharacterStats source)    {        string id = source.database.languages[0].info.id;        source.RemoveLanguage(id);    }
}