PlayerCharacterStats.HasClass
Declaration#
public virtual bool HasClass(string id)Parameters#
| Name | Description |
|---|---|
| id | Id of the Class to find |
Description#
Check if object has a specific Class
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(PlayerCharacterStats source) { string id = source.database.classes[0].info.id; if(source.HasClass(id)) { Debug.Log("Class is present"); } }
}